Lachlan Orton
games
Listed here are standalone games I have developed.
Match point
Platforms: MacOS, Windows
Release date: May 10 2019 (for school)
Developed using: Unity 2018.x
Role: Project lead - covered programming, design, UI, SFX, scene management
Team size: 3
Development time: 11 weeks
​
This game was developed for a minor work school assessment based around video games during the ITM year of our Information Software & Technology class. The assessment involved students working in small groups to develop a video game of our desire using the Unity game engine. Our team landed on the idea of a two-player 2D soccer game similar to that of Soccer Physics. The game would work like any other soccer game; whoever gets the most goals at the end of the match wins.
​
We added some features to make our game stand out. One of these features was the addition of a rotating leg to the player. This allows the player to rotate one leg around their body, helping them save the ball or perform a trickshot. There's also some nifty physics- like when the ball hits the leg's collider, it adds a rigidbody force to the ball as if the player kicked it.
​
The game was published for school marking on due date and is not currently available to the public.
